FNullNetworkReplayStreamer::AddOrUpdateEvent

Windows
MacOS
Linux

Override Hierarchy

INetworkReplayStreamer::AddOrUpdateEvent()

FNullNetworkReplayStreamer::AddOrUpdateEvent()

References

Module

NullNetworkReplayStreaming

Header

/Engine/Source/Runtime/NetworkReplayStreaming/NullNetworkReplayStreaming/Public/NullNetworkReplayStreaming.h

Include

#include "NullNetworkReplayStreaming.h"

Syntax

virtual void AddOrUpdateEvent
(
    const FString & Name,
    const uint32 TimeInMS,
    const FString & Group,
    const FString & Meta,
    const TArray< uint8 > & Data
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss