| INetworkReplayStreamer::GetDemoPath()
|
Module |
|
Header |
/Engine/Source/Runtime/NetworkReplayStreaming/NullNetworkReplayStreaming/Public/NullNetworkReplayStreaming.h |
Include |
#include "NullNetworkReplayStreaming.h" |
Source |
/Engine/Source/Runtime/NetworkReplayStreaming/NullNetworkReplayStreaming/Private/NullNetworkReplayStreaming.cpp |
virtual EStreamingOperationResult GetDemoPath
(
FString & DemoPath
) const
Gets the current base directory where Demos are stored. Note, this will always fail for streamers that don't support replays stored on disk.