| INetworkReplayStreamer::KeepReplay()
|
Module |
|
Header |
/Engine/Source/Runtime/NetworkReplayStreaming/NullNetworkReplayStreaming/Public/NullNetworkReplayStreaming.h |
Include |
#include "NullNetworkReplayStreaming.h" |
Source |
/Engine/Source/Runtime/NetworkReplayStreaming/NullNetworkReplayStreaming/Private/NullNetworkReplayStreaming.cpp |
virtual void KeepReplay
(
const FString & ReplayName,
const bool bKeep,
const int32 UserIndex,
const FKeepReplayCallback & Delegate
)