FOpenGL3::ProgramUniform1i

Windows
MacOS
Linux

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGL3.h

Include

#include "OpenGL3.h"

Syntax

static void ProgramUniform1i
(
    GLuint Program,
    GLint Location,
    GLint V0
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss