| FOpenGLBase
|
Module |
|
Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGL4.h |
Include |
#include "OpenGL4.h" |
struct FOpenGL4 : public FOpenGL3
Name | Description | ||
---|---|---|---|
|
BindImageTexture ( |
||
|
BindVertexBuffer ( |
||
|
BlendEquationi ( |
||
|
BlendEquationSeparatei ( |
||
|
BlendFunci ( |
||
|
BlendFuncSeparatei ( |
Required. |
|
|
ClearBufferData ( |
||
|
DispatchCompute ( |
||
|
DispatchComputeIndirect ( |
||
|
DrawArraysIndirect ( |
||
|
DrawElementsIndirect ( |
||
|
GLint |
GetFirstComputeUAVUnit() |
|
|
GLint |
GetFirstPixelUAVUnit() |
|
|
GLint |
GetMaxCombinedUAVUnits() |
|
|
GLint |
GetMaxComputeTextureImageUnits() |
|
|
GLint |
GetMaxComputeUAVUnits() |
|
|
GLint |
GetMaxComputeUniformComponents() |
|
|
GLint |
GetMaxPixelUAVUnits() |
|
|
GetReadHalfFloatPixelsEnum() |
||
|
GetVideoMemorySize() |
||
|
MemoryBarrier ( |
||
|
PatchParameteri ( |
||
|
ProcessExtensions ( |
||
|
ProcessQueryGLInt() |
||
|
SupportsComputeShaders() |
||
|
SupportsDrawIndirect() |
||
|
SupportsTextureView() |
||
|
SupportsVertexAttribBinding() |
||
|
TexBufferRange ( |
||
|
TextureView ( |
||
|
VertexAttribBinding ( |
||
|
VertexAttribFormat ( |
||
|
VertexAttribIFormat ( |
||
|
VertexBindingDivisor ( |