FOpenGLBase::CompressedTexImage3D

Windows
MacOS
Linux

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGL.h

Include

#include "OpenGL.h"

Syntax

static void CompressedTexImage3D
(
    GLenum Target,
    GLint Level,
    GLenum InternalFormat,
    GLsizei Width,
    GLsizei Height,
    GLsizei Depth,
    GLint Border,
    GLsizei ImageSize,
    const GLvoid * PixelData
)

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