bSupportsVolumeTextureRendering

Can we render to texture 2D array or 3D

Windows
MacOS
Linux

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGL.h

Include

#include "OpenGL.h"

Syntax

static bool bSupportsVolumeTextureRendering = false;

Remarks

Can we render to texture 2D array or 3D

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