FOpenGLBaseStructuredBuffer::CreateType

Windows
MacOS
Linux

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLResources.h

Include

#include "OpenGLResources.h"

Syntax

static void CreateType
(
    GLuint & Resource,
    const void * InData,
    uint32 InSize
)

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