FOpenGLBoundShaderState::GetTextureNeeds

Windows
MacOS
Linux

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLResources.h

Include

#include "OpenGLResources.h"

Source

/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLShaders.cpp

Syntax

const TBitArray & GetTextureNeeds
(
    int32 & OutMaxTextureStageUsed
)

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