FOpenGLContextState::InitializeResources

NumCombinedTextures must be greater than or equal to [FOpenGL::GetMaxCombinedTextureImageUnits()](API\Runtime\OpenGLDrv\FOpenGLBase\GetMaxCombinedTextureImageUnits) NumCombinedUAVUnits must be greater than or equal to [FOpenGL::GetMaxCombinedUAVUnits()](API\Runtime\OpenGLDrv\FOpenGLBase\GetMaxCombinedUAVUnits)

Windows
MacOS
Linux

Override Hierarchy

FOpenGLCommonState::InitializeResources()

FOpenGLContextState::InitializeResources()

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLState.h

Include

#include "OpenGLState.h"

Syntax

virtual void InitializeResources
(
    int32 NumCombinedTextures,
    int32 NumCombinedUAVUnits
)

Remarks

NumCombinedTextures must be greater than or equal to FOpenGL::GetMaxCombinedTextureImageUnits() NumCombinedUAVUnits must be greater than or equal to FOpenGL::GetMaxCombinedUAVUnits()

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