Module |
|
Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h |
Include |
#include "OpenGLDrv.h" |
void CachedSetupTextureStage
(
FOpenGLContextState & ContextState,
GLint TextureIndex,
GLenum Target,
GLuint Resource,
GLint BaseMip,
GLint NumMips
)
Set a resource on texture target of a specific real OpenGL stage. Goes through cache to eliminate redundant calls.