| IRHICommandContext::RHISetMultipleViewports()
|
Module |
|
Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h |
Include |
#include "OpenGLDrv.h" |
Source |
/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLCommands.cpp |
virtual void RHISetMultipleViewports
(
uint32 Count,
const FViewportBounds * Data
)
Useful when used with geometry shader (emit polygons to different viewports), otherwise SetViewPort() is simpler
Parameter |
Description |
---|---|
Count |
|
Data |
must not be 0 |