| FDynamicRHI::RHIUnmapStagingSurface()
|
Module |
|
Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h |
Include |
#include "OpenGLDrv.h" |
Source |
/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLRenderTarget.cpp |
virtual void RHIUnmapStagingSurface
(
FRHITexture * Texture,
uint32 GPUIndex
)
Call after a succesful RHIMapStagingSurface() call