bUseES30ShadingLanguage

Whether to use ES 3.0 shading language

Windows
MacOS
Linux

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLES.h

Include

#include "OpenGLES.h"

Syntax

static bool bUseES30ShadingLanguage;

Remarks

Whether to use ES 3.0 shading language

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