FOpenGLProgramBinaryCache::UseCachedProgram

Try to find and load program binary from cache

Windows
MacOS
Linux

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLShaderResources.h

Include

#include "OpenGLShaderResources.h"

Source

/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLShaders.cpp

Syntax

static bool UseCachedProgram
(
    GLuint & ProgramOUT,
    const FOpenGLProgramKey & ProgramKey,
    TArray< uint8 > & CachedProgramBinaryOUT
)

Remarks

Try to find and load program binary from cache

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