FUniformBufferRHIRef BoundUniformBuffers[SF_NumStandardFrequencies][MAX_UNIFORM_BUFFERS_PER_SHADER_STAGE]
Track the currently bound uniform buffers.
FUniformBufferRHIRef BoundUniformBuffers[SF_NumStandardFrequencies][MAX_UNIFORM_BUFFERS_PER_SHADER_STAGE]
Track the currently bound uniform buffers.