Module |
|
Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLState.h |
Include |
#include "OpenGLState.h" |
enum
{
MAX_UNIFORM_BUFFERS_PER_SHADER_STAGE = 14
}
The RHI does not allow more than 14 constant buffers per shader stage due to D3D11 limits.