FOpenGLShaderParameterCache::MarkAllDirty

Marks all uniform arrays as dirty.

Windows
MacOS
Linux

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLShaderResources.h

Include

#include "OpenGLShaderResources.h"

Source

/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLShaders.cpp

Syntax

void MarkAllDirty()

Remarks

Marks all uniform arrays as dirty.

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