FOpenGLStagingBuffer::Lock

Locks the shadow of VertexBuffer for read. This will stall the RHI thread.

Windows
MacOS
Linux

Override Hierarchy

FRHIStagingBuffer::Lock()

FOpenGLStagingBuffer::Lock()

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLResources.h

Include

#include "OpenGLResources.h"

Source

/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLVertexBuffer.cpp

Syntax

virtual void * Lock
(
    uint32 Offset,
    uint32 NumBytes
)

Remarks

Locks the shadow of VertexBuffer for read. This will stall the RHI thread.

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