| FRHIStagingBuffer::Unlock()
|
Module |
|
Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLResources.h |
Include |
#include "OpenGLResources.h" |
Source |
/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLVertexBuffer.cpp |
virtual void Unlock()
Unlocks the shadow. This is an error if it was not locked previously.