Module |
|
Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLResources.h |
Include |
#include "OpenGLResources.h" |
FOpenGLTextureBase
(
FOpenGLDynamicRHI * InOpenGLRHI,
GLuint InResource,
GLenum InTarget,
uint32 InNumMips,
GLenum InAttachment
)
Initialization constructor.