Module |
|
Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLShaders.h |
Include |
#include "OpenGLShaders.h" |
Source |
/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLShaders.cpp |
void GetCurrentOpenGLShaderDeviceCapabilities
(
FOpenGLShaderDeviceCapabilities & Capabilities
)
Gets the GL device capabilities for the current device.
Parameter |
Description |
---|---|
Capabilities |
[out] The current platform's capabilities on device for shader compiling |