PE_AppendCString

Make some anon ns functions available to platform extensions

Windows
MacOS
Linux

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLShaders.h

Include

#include "OpenGLShaders.h"

Source

/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLShaders.cpp

Syntax

void PE_AppendCString
(
    TArray< ANSICHAR > & Dest,
    const ANSICHAR * Source
)

Remarks

Make some anon ns functions available to platform extensions

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