Module |
|
Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLUtil.h |
Include |
#include "OpenGLUtil.h" |
Source |
/Engine/Source/Runtime/OpenGLDrv/Private/Lumin/LuminOpenGL.cpp |
bool PlatformOpenGLContextValid()
Returns true, if current thread has a valid OpenGL context selected, false otherwise. Useful for debugging.