TOpenGLTexture::CloneViaCopyImage

Clone texture from a source using CopyImageSubData

Windows
MacOS
Linux

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLResources.h

Include

#include "OpenGLResources.h"

Source

/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLTexture.cpp

Syntax

void CloneViaCopyImage
(
    TOpenGLTexture * Src,
    uint32 InNumMips,
    int32 SrcOffset,
    int32 DstOffset
)

Remarks

Clone texture from a source using CopyImageSubData

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