TOpenGLTexture::GetBufferResource

Get PBO Resource for readback

Windows
MacOS
Linux

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLResources.h

Include

#include "OpenGLResources.h"

Syntax

GLuint GetBufferResource
(
    uint32 MipIndex,
    uint32 ArrayIndex
)

Remarks

Get PBO Resource for readback

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