TOpenGLTexture::GetBufferResource
Get PBO Resource for readback
Module
|
OpenGLDrv
|
Header
|
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLResources.h
|
Include
|
#include "OpenGLResources.h"
|
GLuint GetBufferResource
(
uint32 MipIndex,
uint32 ArrayIndex
)
Get PBO Resource for readback
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