TOpenGLTexture::GetLockSize

Returns the size of the memory block that is returned from Lock, threadsafe

Windows
MacOS
Linux

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLResources.h

Include

#include "OpenGLResources.h"

Source

/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLTexture.cpp

Syntax

uint32 GetLockSize
(
    uint32 MipIndex,
    uint32 ArrayIndex,
    EResourceLockMode LockMode,
    uint32 & DestStride
)

Remarks

Returns the size of the memory block that is returned from Lock, threadsafe

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss