Module |
|
Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLResources.h |
Include |
#include "OpenGLResources.h" |
Source |
/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLTexture.cpp |
void * Lock
(
uint32 MipIndex,
uint32 ArrayIndex,
EResourceLockMode LockMode,
uint32 & DestStride
)
Locks one of the texture's mip-maps.
A pointer to the specified texture data.