HandlerComponent::IncomingConnectionless

Windows
MacOS
Linux

Deprecated

  • Use a FInternetAddr instead of a string for more versitile behavior

References

Module

PacketHandler

Header

/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/PacketHandler.h

Include

#include "PacketHandler.h"

Syntax

virtual void IncomingConnectionless
(
    const FString & Address,
    FBitReader & Packet
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss