FPakFile::FPakFile

Creates a pak file using the supplied file handle.

Windows
MacOS
Linux

References

Module

PakFile

Header

/Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h

Include

#include "IPlatformFilePak.h"

Source

/Engine/Source/Runtime/PakFile/Private/IPlatformFilePak.cpp

Syntax

FPakFile
(
    IPlatformFile * LowerLevel,
    const TCHAR * Filename,
    bool bIsSigned,
    bool bLoadIndex
)

Remarks

Creates a pak file using the supplied file handle.

Parameters

Parameter

Description

LowerLevel

Lower level platform file.

Filename

Filename.

bIsSigned

= true if the pak is signed.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss