FPakPlatformFile::GetPakOrderFromPakFilePath

Hardcode default load ordering of game main pak -> game content -> engine content -> saved dir would be better to make this config but not even the config system is initialized here so we can't do that

Windows
MacOS
Linux

References

Module

PakFile

Header

/Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h

Include

#include "IPlatformFilePak.h"

Source

/Engine/Source/Runtime/PakFile/Private/IPlatformFilePak.cpp

Syntax

static int32 GetPakOrderFromPakFilePath
(
    const FString & PakFilePath
)

Remarks

Hardcode default load ordering of game main pak -> game content -> engine content -> saved dir would be better to make this config but not even the config system is initialized here so we can't do that

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