PakFile

Windows
MacOS
Linux

Classes

Name

Description

Public struct

FPakChunkSignatureCheckFailedData

Public struct

FPakCompressedBlock

Struct storing offsets and sizes of a compressed block.

Public struct

FPakEntry

Struct holding info about a single file stored in pak file.

Public class

FPakFile

Pak file.

Public struct

FPakFileData

Public class

FPakFileHandle

File handle to read from pak file.

Public struct

FPakInfo

Struct which holds pak file info (version, index offset, hash value).

Public class

FPakNoEncryption

Placeholder Class

Public class

FPakPlatformFile

Platform file wrapper to be able to use pak files.

Public class

FPakReaderPolicy

Public struct

FPakSignatureFile

Structure which describes the content of the pak .sig files

Typedefs

Name

Description

FFilenameSecurityDelegate

Delegate for allowing a game to restrict the accessing of non-pak files

FPakChunkSignatureCheckFailedHandler

FPakCustomEncryptionDelegate

FPakDirectory

Pak directory type mapping a filename to a FPakEntry index within the FPakFile.Files array or the MiniPakEntriesOffsets array depending on the bit-encoded state of the FPakEntry structures.

FPakMasterSignatureTableCheckFailureHandler

TAcquirePakReaderFunction

Typedef for a function that returns an archive to use for accessing an underlying pak file

TPakChunkHash

Functions

Name Description

Public function

FString

 

ChunkHashToString

(
    const TPakChunkHash& InHash
)

Public function

TPakChunkHas...

 

ComputePakChunkHash

(
    const void* InData,
    int64 InDataSizeInBytes
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss