IPerfCounters::StartMachineLoadTracking

Starts tracking overall machine load (empty array will use default hitch buckets).

Windows
MacOS
Linux

References

Module

PerfCounters

Header

/Engine/Source/Runtime/PerfCounters/Public/PerfCountersModule.h

Include

#include "PerfCountersModule.h"

Syntax

bool StartMachineLoadTracking
(
    double TickRate,
    const TArray< double > & FrameTimeHistogramBucketsMs
)

Remarks

Starts tracking overall machine load (empty array will use default hitch buckets).

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss