ECollisionShape::Type

Types of Collision Shapes that are used by Trace

Windows
MacOS
Linux

References

Module

PhysicsCore

Header

/Engine/Source/Runtime/PhysicsCore/Public/CollisionShape.h

Include

#include "CollisionShape.h"

Syntax

namespace ECollisionShape
{
    enum Type
    {
        Line,
        Box,
        Sphere,
        Capsule,
    }
}

Values

Name

Description

Line

Box

Sphere

Capsule

Remarks

Types of Collision Shapes that are used by Trace

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss