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/Engine/Source/Runtime/PhysicsCore/Public/ChaosInterfaceWrapperCore.h |
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#include "ChaosInterfaceWrapperCore.h" |
struct FPhysicsSweepInputAdapater
We use this struct so that if no conversion is needed in another API, we can avoid the copy (if we think that's critical)
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OutputFlags |
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FPhysicsSweepInputAdapater ( |