Module |
|
Header |
/Engine/Source/Runtime/PhysicsCore/Public/PhysXPublicCore.h |
Include |
#include "PhysXPublicCore.h" |
Source |
/Engine/Source/Runtime/PhysicsCore/Private/PhysXPublicCore.cpp |
FTransform P2UTransform
(
const PxTransform & PTM
)
Convert PhysX PxTransform to Unreal PxTransform