FPreLoadScreenBase::Tick

We don't use these in the [FPreLoadScreenBase](API\Runtime\PreLoadScreen\FPreLoadScreenBase), but they are useful for game-specific implementations.

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Override Hierarchy

References

Module

PreLoadScreen

Header

/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadScreenBase.h

Include

#include "PreLoadScreenBase.h"

Syntax

virtual void Tick
(
    float DeltaTime
)

Remarks

We don't use these in the FPreLoadScreenBase, but they are useful for game-specific implementations.

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