FPreLoadSettingsContainerBase::FCustomBrushDefine::FCustomBrushDefine

Windows
MacOS
Linux

References

Module

PreLoadScreen

Header

/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadSettingsContainer.h

Include

#include "PreLoadSettingsContainer.h"

Syntax

FCustomBrushDefine
(
    const FString & BrushIdentifierIn,
    const FString & FilePathIn,
    FVector2D SizeIn
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss