IPreLoadScreen::GetAddedTickDelay

This function is used to determine if an extra platform sleep should be performed every tick (to slow down the tick rate) keeps us from spinning super fast when we aren't doing much beyond loading data / etc on other threads.

Windows
MacOS
Linux

Override Hierarchy

IPreLoadScreen::GetAddedTickDelay()

FPreLoadScreenBase::GetAddedTickDelay()

References

Module

PreLoadScreen

Header

/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadScreen.h

Include

#include "PreLoadScreen.h"

Syntax

float GetAddedTickDelay()

Remarks

This function is used to determine if an extra platform sleep should be performed every tick (to slow down the tick rate) keeps us from spinning super fast when we aren't doing much beyond loading data / etc on other threads.

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