FModuleContextInfo

Context information used when validating that source code is being placed in the correct place for a given module

Windows
MacOS
Linux

References

Module

Projects

Header

/Engine/Source/Runtime/Projects/Public/ModuleDescriptor.h

Include

#include "ModuleDescriptor.h"

Syntax

struct FModuleContextInfo

Remarks

Context information used when validating that source code is being placed in the correct place for a given module

Variables

Name Description

Public variable

FString

 

ModuleName

Name of the module

Public variable

FString

 

ModuleSourcePath

Path to the Source folder of the module

Public variable

EHostType::Type

 

ModuleType

Type of this module, eg, Runtime, Editor, etc

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss