ESimpleRenderTargetMode

Common render target use cases

Windows
MacOS
Linux

References

Module

RHI

Header

/Engine/Source/Runtime/RHI/Public/RHIDefinitions.h

Include

#include "RHIDefinitions.h"

Syntax

enum ESimpleRenderTargetMode
{
    EExistingColorAndDepth,
    EUninitializedColorAndDepth,
    EUninitializedColorExistingDepth,
    EUninitializedColorClearDepth,
    EClearColorExistingDepth,
    EClearColorAndDepth,
    EExistingContents_NoDepthStore,
    EExistingColorAndClearDepth,
    EExistingColorAndDepthAndClearStencil,
}

Values

Name

Description

EExistingColorAndDepth

These will all store out color and depth.

EUninitializedColorAndDepth

EUninitializedColorExistingDepth

EUninitializedColorClearDepth

EClearColorExistingDepth

EClearColorAndDepth

EExistingContents_NoDepthStore

EExistingColorAndClearDepth

EExistingColorAndDepthAndClearStencil

Remarks

Common render target use cases

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