Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/RHIDefinitions.h |
Include |
#include "RHIDefinitions.h" |
enum ESimpleRenderTargetMode
{
EExistingColorAndDepth,
EUninitializedColorAndDepth,
EUninitializedColorExistingDepth,
EUninitializedColorClearDepth,
EClearColorExistingDepth,
EClearColorAndDepth,
EExistingContents_NoDepthStore,
EExistingColorAndClearDepth,
EExistingColorAndDepthAndClearStencil,
}
Name |
Description |
---|---|
EExistingColorAndDepth |
These will all store out color and depth. |
EUninitializedColorAndDepth |
|
EUninitializedColorExistingDepth |
|
EUninitializedColorClearDepth |
|
EClearColorExistingDepth |
|
EClearColorAndDepth |
|
EExistingContents_NoDepthStore |
|
EExistingColorAndClearDepth |
|
EExistingColorAndDepthAndClearStencil |
Common render target use cases