EVRSShadingRate

Windows
MacOS
Linux

References

Module

RHI

Header

/Engine/Source/Runtime/RHI/Public/RHIDefinitions.h

Include

#include "RHIDefinitions.h"

Syntax

enum EVRSShadingRate
{
    VRSSR_1x1    = (VRSASR_1X << 2) + VRSASR_1X,
    VRSSR_1x2    = (VRSASR_1X << 2) + VRSASR_2X,
    VRSSR_2x1    = (VRSASR_2X << 2) + VRSASR_1X,
    VRSSR_2x2    = (VRSASR_2X << 2) + VRSASR_2X,
    VRSSR_2x4    = (VRSASR_2X << 2) + VRSASR_4X,
    VRSSR_4x2    = (VRSASR_4X << 2) + VRSASR_2X,
    VRSSR_4x4    = (VRSASR_4X << 2) + VRSASR_4X,
}

Values

Name

Description

VRSSR_1x1

VRSSR_1x2

VRSSR_2x1

VRSSR_2x2

VRSSR_2x4

VRSSR_4x2

VRSSR_4x4

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback