| FDynamicRHI::RHIBlockUntilGPUIdle()
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Module |
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Header |
/Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
Include |
#include "DynamicRHI.h" |
void RHIBlockUntilGPUIdle()
Blocks the CPU until the GPU catches up and goes idle. FlushType: Flush Immediate (seems wrong)