FDynamicRHI::RHICreateTextureCube

FlushType: Wait RHI Thread.

Windows
MacOS
Linux

Override Hierarchy

References

Module

RHI

Header

/Engine/Source/Runtime/RHI/Public/DynamicRHI.h

Include

#include "DynamicRHI.h"

Syntax

FTextureCubeRHIRef RHICreateTextureCube
(
    uint32 Size,
    uint8 Format,
    uint32 NumMips,
    uint32 Flags,
    FRHIResourceCreateInfo & CreateInfo
)

Remarks

Creates a Cube RHI texture resource

Parameters

Parameter

Description

Size

width/height of the texture to create

Format

EPixelFormat texture format

NumMips

number of mips to generate or 0 for full mip pyramid

Flags

ETextureCreateFlags creation flags

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