| FDynamicRHI::RHICreateTextureReference()
|
Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
Include |
#include "DynamicRHI.h" |
FTextureReferenceRHIRef RHICreateTextureReference
(
FLastRenderTimeContainer * LastRenderTime
)
FlushType: Wait RHI Thread.