| FDynamicRHI::RHILockTexture2D()
|
Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
Include |
#include "DynamicRHI.h" |
void * RHILockTexture2D
(
FRHITexture2D * Texture,
uint32 MipIndex,
EResourceLockMode LockMode,
uint32 & DestStride,
bool bLockWithinMiptail
)
Locks an RHI texture's mip-map for read/write operations on the CPU
pointer to the CPU accessible resource data
Parameter |
Description |
---|---|
Texture |
the RHI texture resource to lock, must not be 0 |
MipIndex |
index of the mip level to lock |
LockMode |
Whether to lock the texture read-only instead of write-only |
DestStride |
output to retrieve the textures row stride (pitch) |
bLockWithinMiptail |
for platforms that support packed miptails allow locking of individual mip levels within the miptail |