FGraphicsPipelineStateInitializer

Overload list

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Name Description

Public function

FGraphicsPipelineStateInitializer()

Public function

FGraphicsPipelineStateInitializer

(
    FBoundShaderStateInput InBoundShade...,
    FRHIBlendState* InBlendState,
    FRHIRasterizerState* InRasteri...,
    FRHIDepthStencilState* InDepth...,
    FImmutableSamplerState InImmutableS...,
    EPrimitiveType InPrimitiveType,
    uint32 InRenderTargetsEnabled,
    const TRenderTargetFormats& InRend...,
    const TRenderTargetFlags& InRender...,
    EPixelFormat InDepthStencilTargetFo...,
    uint32 InDepthStencilTargetFlag,
    ERenderTargetLoadAction InDepthTarg...,
    ERenderTargetStoreAction InDepthTar...,
    ERenderTargetLoadAction InStencilTa...,
    ERenderTargetStoreAction InStencilT...,
    FExclusiveDepthStencil InDepthStenc...,
    uint32 InNumSamples,
    ESubpassHint InSubpassHint,
    uint8 InSubpassIndex,
    uint16 InFlags,
    bool bInDepthBounds,
    bool bInMultiView,
    bool bHasFragmentDensityAttachment
)

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