FRHICommandListImmediate::LockTextureCubeFace

Windows
MacOS
Linux

References

Module

RHI

Header

/Engine/Source/Runtime/RHI/Public/RHICommandList.h

Include

#include "RHICommandList.h"

Syntax

void * LockTextureCubeFace
(
    FRHITextureCube * Texture,
    uint32 FaceIndex,
    uint32 ArrayIndex,
    uint32 MipIndex,
    EResourceLockMode LockMode,
    uint32 & DestStride,
    bool bLockWithinMiptail
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss