Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/RHIResources.h |
Include |
#include "RHIResources.h" |
FRHITexture3D
(
uint32 InSizeX,
uint32 InSizeY,
uint32 InSizeZ,
uint32 InNumMips,
EPixelFormat InFormat,
uint32 InFlags,
const FClearValueBinding & InClearValue
)
Initialization constructor.