Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
Include |
#include "DynamicRHI.h" |
struct FUpdateTexture3DData
Struct to hold common data between begin/end updatetexture3d
Name | Description | ||
---|---|---|---|
|
uint8 * |
Data |
|
|
DataSizeBytes |
||
|
DepthPitch |
||
|
FrameNumber |
||
|
MipIndex |
||
|
uint8[64] |
PlatformData |
|
|
RowPitch |
||
|
FRHITexture3D &... |
Texture |
|
|
UpdateRegion |
Name | Description | |
---|---|---|
|
FUpdateTexture3DData ( |